2020-Present Resources

Feeling alone, disconnected or confused about your mental health? These games aim to help. At DeepWell DTx we focus on what makes a video game covertly therapeutic. Playing for fun and discovering,

Video games and neuroscience combine to revolutionize brain cell tracking. The convergence of gaming and neuroscience is real and pushing boundaries for both industries. In this case, rather than tracking

The ability to be “together” virtually is having a profound impact on our brains. We need more closeness, more contact and the ability to feel more positive feelings. And there

When I was a kid I would smash the monopoly board when I lost – but no one ever thought to blame Hasbro. Another article and professional who is missing

Video games can shape our lives – but there is deep disagreement on how. I am up for a good debate on the merits of media and its role in

What’s in THAT game. A case against video game addiction. Yesterday I floated a Psychology Today article that laid out the case for video game addiction as a specific diagnosis.

What’s in a game? A case for video game addiction. We can become addicted to many things; food, drugs, alcohol, love, baseball and sunsets (I am guilty of several of

There are many theories as to why games are good vectors for learning and behavior modification. They let us fail safely, experiment with novel and unusual roles, and mimic the ways

Psychedelics and gaming – optimizing the brain for accelerated learning? Researchers recently discovered a unique property of psychedelic drugs: they can reopen “critical periods”, times when the brain is highly

Just a few breaths away from better health. Controlled breathing stimulates the nervous and cardiovascular systems, potentially altering both physical and mental health states. This awesome article by www.neurosciencenews.com highlights the benefits

Blaming video games for violent tragedies takes the spotlight off of what really needs to be fixed in our society. Since 1976, video games have been a point of controversy

Not all screen time is created equal. Time playing video games is not the same as time spent in social media. The notions of “screen time” are changing as we