Do video games alleviate loneliness? The answer is yes for those who are socially motivated players. What we are learning about the use of video games, or all media for
With over 3 billion people playing video games there is no room for stereotypes. This is a great article by Dean Takahashi talking with Stanley Pierre Louise on many of the stereotypes
There is a spark of new understanding coming forth in video games. A couple of real pivotal moments since 2020 have started to change the conversation around gaming. There is
Sneak Preview! Get the first look at this amazing review that details how video games use creative play to enhance brain plasticity and therapeutic response. This study is set to
Psychology Today – the concept of video game addiction is flawed. One of the greatest challenges with sharing the incredible potential video games hold as mental health treatments is overcoming
Guided play, the domain of great video games, is found to be most effective at accelerating learning. “While free play is crucial for children’s well-being, recent research emphasizes that guided
Super Mario Odyssey reduces depression symptoms by nearly 50%, beating out brain trainers, pharmaceuticals and traditional therapies by a wide margin. Study author Moritz Bergmann and his colleagues wanted to
I want a job as a Lego Therapist! This is a real thing and the therapeutic benefits of playing with Lego turn out to be incredible. This article is great
War games and other commercial video games foster and increase personal resilience. Shall we play a game? Resilience is the ability of a person to quickly adapt to threats, negative
Studies show that partners and families who play video games together are happier and have stronger family bonds. Whether it’s slaying zombies, solving puzzles, or exploring virtual worlds, playing video
A United Nations Report: Video Games and Mental Health, A Surprising Ally. European gamers credited their gaming experiences with boosting creativity (73%), refining problem-solving skills (66%), and enhancing cognitive functions
Video games will be used to better understand Parkinson’s disease and build large scale neurological models. Parkinson’s is the second most common neurodegenerative disease after Alzheimer’s. Approximately 500,000 Americans are