One of the early studies that drew attention to video games’ ability to address mental health was an intervention for traumatized individuals with a high likelihood of developing post traumatic
Introduction Starting something new can feel like stepping into the unknown. Whether it’s beginning therapy, learning a new skill, or diving into a challenging video game genre, the initial experience
A groundbreaking study from Johns Hopkins Children’s Center reveals promising results for game based mental health interventions in youth. The research, published in JAMA Pediatrics, analyzed 27 trials with nearly
Introduction “The Legend of Zelda: The Wind Waker” has always been one of my favorite video games growing up, even though I never owned a copy and only played it
Psychology Today takes a look at how video games and fantasy sports are impacting men’s health. Conversations surrounding mental health have gained significant traction in recent years. Both video games
The BBC reports on the positive mental health effects of Cosy Gaming. Cosy games focus on daily routines, community-building, or solving mysteries, rather than combat and competition. They often involve
Call of Duty reports significant reduction in toxicity since implementing chat moderation. Voice and text moderation systems designed to combat toxic behavior already deployed in Call of Duty®: Modern Warfare®
How frustrating video games help tackle depression. Depending on where your challenges lie, the fix might look like progressive successes through a series of failures. For all their punishing systems,
A greater understanding of how video games can positively impact our mental health. From empathy based play like Hellblade to the Tetris effect, we are moving beyond the revelation that
An Oxford study with over 8500 participants found the game PowerWash Simulator to be a natural relaxation exercise. Per the results of the study, 72 percent of players reported being
We must “medicinalize†the most compelling media. At www.immersivemedicine.org we have amassed over 200 studies that highlight the amazing benefits of commercial video games for treating mental health. In these
The report, the second in the Responsible Innovation in Technology for Children (RITEC) project, establishes that digital gaming companies and game designers can and should support the well-being of children