During A Mental Health Crisis, It Wasn’t Cosy Games That Helped

Lifelong Nintendo fan shares how video games helped him through a mental health battle.

In this honest and uplifting article, author Richard DiCicco credits fast-paced, action-fueled racing games for getting him through a difficult period. When anxiety and cascading worries threatened to overwhelm, focusing on winning a race, one hairpin turn at a time, was what calmed his mind.

So much more than just mindless fun, highly immersive action games have been shown to have so many mental health benefits. They boost our ability to focus and make split-second decisions, give us a sense of accomplishment, and enhance our mood and confidence while alleviating stress.

It is also worth noting that the comments section on this article is full of positivity and kindness, where the community has responded to the vulnerability of the author with encouragement and game recommendations of their own. Amazing! 

DiCicco, R. (2024, May 1). Soapbox: During A Mental Health Crisis, It Wasn’t Cosy Games That Helped. Nintendo Lifehttps://www.nintendolife.com/features/soapbox-during-a-mental-health-crisis-it-wasnt-cosy-games-that-helped