Video Games, Neuroscience and AI Converging

Video games, neuroscience and artificial intelligence are converging, changing the ways we design therapies and deliver care.

There is a growing scientific movement at the intersection of AI, neuroscience, gaming and animal behavior—a field poised to change the understanding of human nature.

The end goal? To grasp the basics of how the mammal brain creates behavior, untangling the neuroscience of different health conditions and ultimately developing new treatments.

This week we are exploring media as medicine which ties to the SXSW talk
Samuel R. Browd, M.D., Ph.D.Vince KadlubekRyan Hartsell and I will deliver focusing on the potential of Immersive medicine in addressing mental health concerns.

Dr. Browd is DeepWell DTx‘s Chief Medical Officer and my co-development partner for neurological therapies ranging from neuro-prosthetics to spinal robotics. Sam is an early innovator in machine vision, AI and software as a medical device, the CNS innovator of the year, and a highly regarded pediatric neurosurgeon.

He will help the crew explore the depths of media, medicine, neuroscience and technology, and give a talk that promises to deliver new perspectives and a greater understanding of Immersive Medicine.

This article is a great example of the convergence we’ll be discussing and tells the awesome story of top neuroscience teams adapting new and unexpected tools, gaining a deeper understanding of human behavior, and delivering new therapeutic solutions.  

Source: https://www.popsci.com/science/computer-vision-mice-pain-behavior/