A United Nations Report: Video Games and Mental Health, An Ally

A United Nations Report: Video Games and Mental Health, A Surprising Ally.

European gamers credited their gaming experiences with boosting creativity (73%), refining problem-solving skills (66%), and enhancing cognitive functions (68%). As the conversation around mental health amplifies globally, these results underscore the potential for video games to be harnessed as positive contributors to mental well-being.

Launched to coincide with Mental Health Day, the global “Power of Play” report, jointly commissioned by Video Games Europe, with video game trade associations in Australia, Canada, South Korea and the USA, provides new insights into video gaming’s profound effects on players, challenging outdated assumptions about video games and the 3 billion people worldwide who engage with them.

While globally, players unanimously agreed that “having fun” is the paramount reason for indulging in games, a substantial number also recognized video games as instrumental in navigating personal challenges and relieving symptoms stress and anxiety. 

Source

https://unric.org/en/video-games-and-mental-health-a-surprising-ally